Description
Description
This music pack was entirely written using the actual restrictions that composers were faced with in the early/mid 80’s when writing video game music due to the console’s memory limitations. These include a maximum of 4 monophonic sound waves (Pulse Wave 50%, Pulse Wave 25%, Triangle and a Noise Wave), and was produced using real samples from sound chips of these game consoles – Giving an authenitally nostalgic sound that will fit perfectly with your 8Bit Game.
The pack includes 10 music loops amounting to 20+ minutes of original audio to help convey all the moods you’ll need with your game.
Technical Details
Soundcloud Demo Reel: https://soundcloud.com/h_train_audio/8bit-action-platformer-music-pack-demo-reel?si=adf2a2936b8042fcb5944d52f5108279&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
Track List + Suggested uses
1 – Firing Lines (Intro/Menu Music)
2 – LittleLeaf Forest (Town Theme)
3 – Frienemies (Rival Theme)
4 – VineSeed Park (Town Theme)
5 – Goin’ to the Store (Shop Theme)
6 – Kroghan Arena (Battle Music)
7 – Grouto’s Lair (Boss Theme)
8 – That All You Got? (Boss Battle Music)
9 – Oh Well…. (Death Music)
10 – Credit Music (End Credits)
File Explanation
10 Music Loops are included in this pack. Some tracks have both a 1st time and loop file.
1st time File: To be played once at the start.
Loop File: To be looped continuously after the 1st time has played.
1st time and loop File: To be continuously looped from the start
Number of Audio Wavs: 16
Number of Audio Cues: 16
Sample rate / bit rate: 16 bit, 44100
Does music loop: Yes
Minutes of audio provided: 20
Supported Development Platforms:
All
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3