Description
The movement, rotation and scaling of actors are concentrated in one component and one userwidget. With little blueprint setting, we can quickly adjust the transformation of actors in the scene in the runtime mode.
Technical Details
Features:
Code module:
Number of blueprints:2
Number of C++Class:2
Network replication:No
Supported development platform:Win 64
Supported target platforms:Win 64
Document:https://drive.google.com/file/d/1xXcBvShgo3wagrMrM9rsaPhFjSpST47i/view?usp=sharing
Demonstration project:https://drive.google.com/file/d/1Gkz1OMvvp_M180tpXUdoP7kIqTEUB7RI/view?usp=sharing
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.1