Description
Extremely flexible and intuitive tool for level design.
Easly extendable, no C++ knowledge mandatory, designed especially for performance.
Level designers don’t need to know Blueprints – everything is clickable.
Speed up level designing incredibly for every type of Games, Virtual Productions and Utilities.
Elastic triggering methods.
Powerful modular architecture gives you unlimited possibilities of configuration and design any AI movement, Camera paths and any moving object on the level.
Irreplaceable huge tool for speed up development for Level Designer, Programmers and Testers.
Tool is completly commented and descripted. Video Tutorial is available on youtube.
Can be mixed with Behavior Tree but it’s fully independed if you wish.
Designing level for games and virtual productions is more natural with Advanced Control Points. You simply DO IT – not programming!
When you once use Advanced Control Points you will love it. You will be always planned your future project with it.
YouTube Playlist with overview and tutorials:
https://www.youtube.com/@rosomakstudio
Official website:
http://controlpoints.rosomakstudio.com/
Discord support channel:
Demo build with overview map:
https://controlpoints.rosomakstudio.com/AdvancedControlPoints-Demo-1.9.0-[UE5.3.1].7z
2023.10.13 – Website Documentation is adapted to 1.9.0 tool version – https://controlpoints.rosomakstudio.com/blog/news/adapt-documentation-to-1.9.0-version/
2023.10.08 – New version 1.9.0 released (UE 5.3 adaptation) – https://controlpoints.rosomakstudio.com/blog/news/new-version-1.9.0-available/
2023.05.30 – Website Documentation is adapted to 1.8.1 tool version – https://controlpoints.rosomakstudio.com/blog/news/adapt-documentation-to-1.8.1-version/
2023.05.16 – New version 1.8.1 released (UE 5.2 adaptation) – https://controlpoints.rosomakstudio.com/blog/news/new-version-1.8.1-available/
2023.03.28 – Documentation Move Order page created – https://controlpoints.rosomakstudio.com/1.8.0/move-order
2023.03.17 – Add post on forum for general discussion – https://forums.unrealengine.com/t/tool-advanced-control-points-movement-action-manager/792949
2023.03.14 – Short Overview movie created – https://www.youtube.com/watch?v=9srECI4IKBM
2023.03.11 – Action documentation improvement, visually upgrade all pages – https://controlpoints.rosomakstudio.com/blog/news/action-documentation-improvement-and-visually-upgrade-all-documentation/
2023.03.11 – Documentation Trigger Task page created – https://controlpoints.rosomakstudio.com/1.8.0/trigger-task
2023.03.08 – Documentation Action page created – https://controlpoints.rosomakstudio.com/1.8.0/action
2023.03.02 – Documentation Global Manager page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/global-manager
2023.03.01 – Documentation Trigger page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/trigger
2023.03.01 – Documentation Spawn Point page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/spawn-point
2023.03.01 – Documentation Control Point page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/control-point
2023.02.28 – Documentation Component page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/component
2023.02.28 – Documentation Features page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/features
2023.02.28 – Documentation Overview page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/overview
Technical Details
Code Modules:
Number of Blueprints: 89
Number of Graphical Styles: 133
Number of Textures: 46
Number of Materials: 1
Number of C++ Classes (38), Enums (7), Structs (14)
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64 (Android and iOS soon)
Documentation:
Every blueprint, variable and function have descriptive name. Additionally 99% of them have comprehensive ToolTip. Blueprint nodes in most cases are also extra commented.
Official website with external documentation
Overview and Tutorial movies playlist
Example:
Tool have Overview map with 26 showcases of most of functionalities.
Example Build with Overview map can be downloaded from: http://controlpoints.rosomakstudio.com/
Example Map contain Epic Content:
9 blueprints, 131 textures, 47 materials, 13 particles, 16 meshes, 2 skeletal meshes.
From “Animation Starter Pack”, “A Boy and His Kite”, “Action RPG”, “Elemental Demo”, “Infinite Blade Effects”, “Particle Effects”, “Platformer Game”, “Showdown VR Demo”, “UE4 Mannequin Mobile”, “UE5 Mannequin Quinn”
Supported Engine Versions
5.0 – 5.3