Advanced Control Points

Extremely flexible and intuitive tool for level design. Easly extendable, no C++ knowledge mandatory, designed especially for performance. Level designers don’t need to know Blueprints – everything is clickable. Speed up level designing.

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Description

Extremely flexible and intuitive tool for level design.

Easly extendable, no C++ knowledge mandatory, designed especially for performance.

Level designers don’t need to know Blueprints – everything is clickable.

Speed up level designing incredibly for every type of Games, Virtual Productions and Utilities. 

Elastic triggering methods.  

Powerful modular architecture gives you unlimited possibilities of configuration and design any AI movement, Camera paths and any moving object on the level.

Irreplaceable huge tool for speed up development for Level Designer, Programmers and Testers.

Tool is completly commented and descripted. Video Tutorial is available on youtube.

Can be mixed with Behavior Tree but it’s fully independed if you wish.

Designing level for games and virtual productions is more natural with Advanced Control Points. You simply DO IT – not programming!

When you once use Advanced Control Points you will love it. You will be always planned your future project with it.

YouTube Playlist with overview and tutorials:

https://www.youtube.com/@rosomakstudio

Short Overview Movie (1.8.0)

Long Overview Movie (1.7.11)

Official website:

http://controlpoints.rosomakstudio.com/

Discord support channel:

https://discord.gg/uBxFwemyGZ

Demo build with overview map:

https://controlpoints.rosomakstudio.com/AdvancedControlPoints-Demo-1.9.0-[UE5.3.1].7z

Latest News:

2023.10.13 – Website Documentation is adapted to 1.9.0 tool version – https://controlpoints.rosomakstudio.com/blog/news/adapt-documentation-to-1.9.0-version/

2023.10.08 – New version 1.9.0 released (UE 5.3 adaptation) – https://controlpoints.rosomakstudio.com/blog/news/new-version-1.9.0-available/

2023.05.30 – Website Documentation is adapted to 1.8.1 tool version – https://controlpoints.rosomakstudio.com/blog/news/adapt-documentation-to-1.8.1-version/

2023.05.16 – New version 1.8.1 released (UE 5.2 adaptation) – https://controlpoints.rosomakstudio.com/blog/news/new-version-1.8.1-available/

2023.03.28 – Documentation Move Order page created – https://controlpoints.rosomakstudio.com/1.8.0/move-order

2023.03.17 – Add post on forum for general discussion – https://forums.unrealengine.com/t/tool-advanced-control-points-movement-action-manager/792949

2023.03.14 – Short Overview movie created – https://www.youtube.com/watch?v=9srECI4IKBM

2023.03.11 – Action documentation improvement, visually upgrade all pages – https://controlpoints.rosomakstudio.com/blog/news/action-documentation-improvement-and-visually-upgrade-all-documentation/

2023.03.11 – Documentation Trigger Task page created – https://controlpoints.rosomakstudio.com/1.8.0/trigger-task

2023.03.08 – Documentation Action page created – https://controlpoints.rosomakstudio.com/1.8.0/action

2023.03.02 – Documentation Global Manager page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/global-manager

2023.03.01 – Documentation Trigger page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/trigger

2023.03.01 – Documentation Spawn Point page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/spawn-point

2023.03.01 – Documentation Control Point page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/control-point

2023.02.28 – Documentation Component page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/component

2023.02.28 – Documentation Features page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/features

2023.02.28 – Documentation Overview page upgrade to ver. 1.8.0 – https://controlpoints.rosomakstudio.com/1.8.0/overview

Technical Details

Code Modules:

Number of Blueprints: 89

Number of Graphical Styles: 133

Number of Textures: 46

Number of Materials: 1

Number of C++ Classes (38), Enums (7), Structs (14)

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64 (Android and iOS soon)

Documentation:

Every blueprint, variable and function have descriptive name. Additionally 99% of them have comprehensive ToolTip. Blueprint nodes in most cases are also extra commented.

Official website with external documentation

Overview and Tutorial movies playlist

Example:

Tool have Overview map with 26 showcases of most of functionalities.

Example Build with Overview map can be downloaded from: http://controlpoints.rosomakstudio.com/

Example Map contain Epic Content:

9 blueprints, 131 textures, 47 materials, 13 particles, 16 meshes, 2 skeletal meshes.

From “Animation Starter Pack”, “A Boy and His Kite”, “Action RPG”, “Elemental Demo”, “Infinite Blade Effects”, “Particle Effects”, “Platformer Game”, “Showdown VR Demo”, “UE4 Mannequin Mobile”, “UE5 Mannequin Quinn”

Supported Engine Versions

5.0 – 5.3