Description
A collection of wetland trees and vegetation including swamp oak, bald cypress, and weeping willow trees, as well as groundcover plants such as the arrow arum, river bulrush, cattail, and sedge. Leaf color and seasonal changes are controllable via the FoliageActor Blueprint as well as its embedded Material Parameter Collection.
Also includes basic functionality for wind direction and strength, as well as leaf movement and trunk bending, built modularly using Material Layers and Material Instances and Functions for maximum customizability and compatibility.
The trunk/trunk blend textures are seamless, allowing you to substitute your own textures while still using the material layers and seasonal system.
Technical Details
Number of Unique Meshes: 36
Collision: Simple/Complex(level boundary)
Vertex Count: 80,000 max, 200 min
LODs: LOD’s and Octahedral Impostors
Number of Materials and Material Instances: 5 Materials, 5 Material Functions, 23 Material Instances, 3 Material Layers, 1 Material Layer Blend, 1 Material Parameter Collection,
Number of Textures: 47
Texture Resolutions: 1K-4K
Supported Development Platforms:
Windows: Yes
Mac: No
Supported Engine Versions
4.27, 5.0 – 5.3