Advanced Interactive Foliage System

A purely shader-based interaction system for realistic looking foliage interaction with the player

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Description

The Advanced Foliage Interaction System is a shader-based foliage interaction system. Using the Pivot Painter 2 tools and custom functions, the system fakes physically accurate collisions with grass and plants using Vertex Animation. The system comes with 3 Foliage Archetypes (Short Grass, Tall Grass, and Advanced Hierarchical Plant) and 6 example Foliage Types.

Discord Server

Preview Video

Documentation

Pivot Painter Tutorial (Blender)

Playable Demo

Technical Details

Features:

Number of Blueprints: 1 Component, 3 Materials, 6 Material Instances, 6 Static Meshes

Network Replicated: No

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, PS4, XBOX

Documentation

Important/Additional Notes: This system is designed to work only on a single player character.

Supported Engine Versions

4.18 – 4.27