Advanced Lightnings VFX [Niagara]

Realistic thunderbolt visual effects for weatherstorms and electric stuff.

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Description

Lightnings plugin allows to create dynamically generated realistic particle effects of lightnings in the world. It can be used for either weather storms or visual effects of electricity stuff. Plugin is based on Niagara FX System.

OVERVIEW: click

REPLICATIONS: click

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Lightnings effects are generated dynamically and built using configurable realistic spark simulation.

Lightnings have a lot of customizable parameters such as:

All parameters are accessible via Blueprints/C++ API and sequencer.

Network replication is supported.

Lightning effects have blueprint assignable events such as spark move event, intensity change event etc. Events allow you to connect lightning particles with the environment. For example, to create destruction animation when lightning hits an object or sync lightning with light sources.

Technical Details

Features:

Code Modules:

Type of Emitters: (CPU)

Number of Blueprints: 6

Number of C++ Classes: 2

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Support: thelukerrr@gmail.com or Discord (@Lukerrr) or Marketplace Questions

Documentation: click

Change log: click

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3