Description
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Description:
Is fully customizable complex Experience and Levelling System based on plug & play components, Restricted Areas and Experience Points Rewards divided to each player based on their damage.
You can easily change level settings for your needs (Maximal Level, Level difference, Level Suffixes, Level Skipping, Experience Calculation Mode and many more).
Everything is done by mathematical calculations and equations (configurable & commented) (No loops, using only 2 variables to determinate player level – Level and Total Experience Points).
Experience Points Rewards are divided to players after enemy elimination or after defeating restricted zone percentually depending on their damage.
The System also contains customizable notifications, nice designed and animated widgets and Customizable AI component system – Health, name, experience amount given to players, spawning areas.
Technical Details
Number of Blueprints: 6 (including 1 Player Character, 1 AI Character, 2 System Components and 2 System Actors)
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Other: Not tested yet
Documentation: Fully commented blueprints, for support feel free to contact us on Discord.
Important/Additional Notes: System is made of easy to use, plug & play customizable components both for Player and AI.
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.3