Description
Texture bombing is a desirable feature as it allows tiled textures to be applied with randomisation of position and rotation in order to break up repetition over large areas.
Advanced Texture Bombing adds improved features over Unreal Engine’s included texture bombing functions. These include:
Please note that while this material function is optimised to be as performant as possible, it is still relatively expensive.
Advanced Texture Bombing is ideal for texturing landscapes and large areas or for texturing prototype meshes that don’t have UVs.
Technical Details
Number of Unique Materials and Material Instances:
Number of Textures:
Texture Resolutions: All 2048×2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://blog.henlo.co/2023/10/20/advanced-texture-bombing-material/
Supported Engine Versions
4.27, 5.0 – 5.3