Description
Advanced Audio/Voice Signal Spectrum/Band Routing for Multiplayer Video Games Blueprint System in Unreal Engine
Overall Main Features for VoIP (Voice Over Internet Protocol):
Playable Demo/Discord Channel/VideoPlayList
**NO Sound middleware depended e.g., FMOD, Wwise**
**100% Blueprints NO C++ required**
Supports up to 164 players but can be extended to your needs whatever you like by extending the DataTable/s entries.
Proximity/Positional Distance Voice Chat
Walkie-Talkie States:
Additional mechanics:
TL;DR
See the image User/Player workflow to understand how to use it in-game (basic flowchart)
Technical Details
Guide Usage:
Supported Development Platforms:
Documentation: https://drive.google.com/drive/folders/1kHYnFL95i5D20oacPHgBX0v26uz9UZFd?usp=sharing
Important/Additional Notes:
Supported Engine Versions
5.1