Description
WARNING FOR 5.2 – Epic changed something in the engine that doesn’t allow editor widgets to be clicked while in play.
To solve this issue open the AEU_MainWidget and go to the Graph page. Click “Class Settings” and in the “Details” panel check “Is Enabled in PIE” and “Is Enabled in Debugging” in the “Settings” category.
(Please include a full, comprehensive list of the features of the product)
Technical Details
The plugin is made of:
Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))
Number of Blueprints: 10
Number of C++ Classes: 3
Network Replicated: (No)
Supported Development Platforms: Win32 (Only UE 4.27), Win64
Documentation: Ares9323/AdvancedEditorUtilities
Important/Additional Notes: More features coming soon, if you have any problem or question feel free to open a issue on GitHub (Sometimes the unreal marketplace doesn’t send emails when you post a question here)
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3