Agent in black

Low-poly model of special agent in black

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Description

Low-poly model of special agent. Suitable for games of different genre: RPG, strategy, first-person etc. There is a possibility of a small adjustment of the materials shown in the video. The character consists of several parts, some of which can be used separately. Jacket, hair, glasses, earpiece and tie can be combined arbitrarily.

Technical Details

Epic skeleton test

Unreal project demonstration

Rigged: (Yes)

Rigged to Epic skeleton: (Yes) (UE 4)

If rigged to the Epic skeleton, IK bones are include (Yes)

Number of characters: 1

Vertex counts of characters: 24183

Number of Materials: 8

Number of Material Instances: 5

Number of Textures: 27

Texture Resolutions: 4096×4096

additional bones:

Facialbone – control of face

Jawroot – control of down jaw

Teeth_Down – control of teeth on down jaw

Tongue_01, Tongue_02, Tongue_03 – Tongue control

Eye_L, Eye_R – control of eyes

Upperjaw – control of upper jaw

Teeth_UP – control of teeth on upper jaw

The face has morphs to adjust facial expressions

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Linux: (Yes)

Documentation: No link

Important/Additional Notes: No

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3