Alice – Anime Character

A cell shaded fantasy anime character called Alice

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Description

A fully rigged Cell Shaded character for your Anime style RPG

Fully Rigged – Body and Face

Cell-shader materials and outline

Animation Blueprint, IK Rig and Playable Character configured.

Unreal Mannequin animations.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes + Facial Rig

If rigged to the Epic skeleton, IK bones are included: No

Animated: No

Number of characters: 1

Vertex counts of characters: 60k

Number of Materials and Material Instances: 8

Number of Textures: 15

Texture Resolutions: 2048×2048, 4096×2048, 4096×4096, 8192×4096

Supported Development Platforms:

-Windows: Yes

Important/Additional Notes: Virtual Textures need to be enabled.

Cheek_L

Cheek_R

Ear_01_L

Ear_01_R

Ear_02_L

Ear_02_R

Ear_03_L

Ear_03_R

Eye_Corner_001_L

Eye_Corner_001_R

Eye_Corner_002_L

Eye_Corner_002_R

Eye_Down_001_L

Eye_Down_001_R

Eye_Down_002_L

Eye_Down_002_R

Eye_Down_003_L

Eye_Down_003_R

Eye_L

Eye_L_001

Eye_R

Eye_R_001

Eye_up_001_L

Eye_up_001_R

Eye_up_002_L

Eye_up_002_R

Eye_up_003_L

Eye_up_003_R

Eyebrow_001_L

Eyebrow_001_R

Eyebrow_002_L

Eyebrow_002_R

Eyebrow_003_L

Eyebrow_003_R

Eyebrow_004_L

Eyebrow_004_R

Jaw

Lip_Down_L

Lip_Down_R

Lip_Down

Lip_UP

Lip_UP_L

Lip_UP_R

Mouth_Corner_L

Mouth_Corner_R

Nose

Nose_Corner_L

Nose_Corner_R

Puff_L

Puff_R

Teeth_DOWN

Teeth_UP

Supported Engine Versions

5.0 – 5.2