Description
**Please note that as of Unreal Engine 5 Tessellation is no longer supported in the material system so tessellated displacement will only work in Unreal 4 versions of the engine**
Preview: youtube.com/watch?v=8oucp92sL_Q
An Ancient Cistern environment which uses advanced tessellated displacement in conjunction with vertex paint, mesh LODs, BSP ‘boxing’, minimalist instanced geometry and textures to achieve a high level of detail with lower performance overhead.
This environment includes many custom materials and techniques that you can dissect and utilize in your own project.
Technical Details
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.3