Description
Ancient halls with statues, candles and modular architectual building blocks.
Video HERE
Playlist of all my assets HERE
See my other assets HERE
Technical Details
Number of Unique Meshes:37
Collision: generated in engine
Vertex Count:
LODs: Yes, 1-3 per mesh
Number of Materials and Material Instances: 4 materials, 37 instances
Number of Textures:97
Texture Resolutions:
Blueprints:
Particle FX (not niagara)
Levels:
Supported Development Platforms: tested in Win64bit
Important/Additional Notes:
Performance in unreal 4.19.2 /RTX 2060:
“high” scalability + no candles = FullHd 120fps
“cinematic” scalability +candles = FullHd 60fps
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3