Android Play Billing

Android Play Billing plugin for Unreal Engine provides billing methods for buying consumable, non-consumable products and subscriptions.

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Description

Android Play Billing plugin for Unreal Engine which provides Google Play Billing methods for buying consumable, non-consumable products and subscriptions in your game. Currently plugin support only Android platform.

Technical Details

The purpose of this plugin is to provide methods of a new Google Play Billing Library v3, which is completely independent of the Unreal Google Play Online Subsystem.

Number of C++ Classes: 3

Supported Development Platforms: Windows, Linux, MacOS

Supported Target Build Platforms: Android

Documentation: Github Wiki Page

Supported Engine Versions

4.26 – 4.27, 5.0