Description
Please refer to the getting started section in the documentation to get the plugin to work.
Documentation is available on GitHub Wiki: https://github.com/AzazKamaz/UE-FantasticPerspective/wiki
UE4.25 Movie Render Queue setup is described in wiki. UE4.26+ Movie Render Queue support works without additional steps.
Old but still compatible simple usage video-guide (https://youtu.be/tB2-gzhtk5U) (note that it shows only basic features and is outdated since UE5 (manager actor now requires component being added to it))
This plugin allows you to add some transformations to your view frustum:
This plugin allows you to make wide range of effects:
Also there are many use cases:
Supports Movie Render Queue, Scene Capture, VR, Cinematic and NVIDIA Ansel (big screenshot)
Effects applying pipeline can be customized in blueprints (to make it dynamic and etc)
Disclaimer: I’m trying my best to find time to make demo project and complete docs but if you need something it is most efficient to contact me directly by email contact on the seller profile page.
Technical Details
Documentation is available on GitHub Wiki: https://github.com/AzazKamaz/UE-FantasticPerspective/wiki
UE4.25 Movie Render Queue additional plugin available as the branch on GitHub
Number of Blueprints: 7
Number of C++ Classes: 11
Network Replicated: No
Supported Development Platforms: Windows, Mac, Linux
Supported Target Build Platforms: All Platforms (Win32-64, Mac, Linux, HTML5, IOS, Android, PS4, XBOX, VR, etc..)
Important/Additional Notes: You need to change “Local Player Class”
Supported Engine Versions
4.16 – 4.27, 5.0 – 5.3