Description
• This package is part of a larger package (NeonCityCompletePack): (LINK)
• The package includes a demo scene
• Procedural Dirt Shader for walls (Based on mesh distance field)
Technical Details
Texture Sizes:
• (2) 4096×4096
• (2) 4096×128
• (24) 2048×2048
• (2) 2048×1024
• (3) 2048×512
• (4) 2048×256
• (35) 1024×1024
• (2) 1024×256
• (23) 512×512
• (4) 512×256
• (7) 256×256
• (2) 256×128
• (2) 128×128
• (2) 128×64
• (4) 8×8
Collision: Yes, Automatically generated
Vertex Count: max 4612 min 4
LODs: Yes, Automatically LOD for each mesh (different amounts 2-5 LOD)
Number of Meshes: 119
Number of Materials and Material Instances: 9 Materials and 58 Material Instances
Number of Textures: 117
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3