Description
Simple and object oriented way to make your Blueprints asynchronous.
Video: Link.
Passing variables to tasks: Link.
Spawn Actor From Class: Link.
Technical Details
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 10
Network Replicated: No
Supported Development Platforms: Any
Supported Target Build Platforms: Any
Documentation: Link
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3