Audio Synesthesia – EditorVisualSound

Audio synesthesia stage system with interactive lighting and Niagara effects

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Description

The purpose of this project is to serve the needs of sound visualization, including examples of Niagara and ordinary objects flashing and zooming,

as well as scenes of outdoor and indoor audio synesthesia, in which I did several directions, audio visualization can be more in-depth, such as Niagara, such as the changes of objects produced according to audio, etc.

These features are implemented as pure blueprints (100% blueprints), so basic friends can create new and better works of art according to their own needs

Included are examples of Niagara and ordinary objects flashing and zooming, as well as scenes of outdoor and indoor audio synesthesia.

I have done several directions, audio visualization can be more in-depth, such as Niagara, such as the change of the object generated according to the audio, etc.

These features are implemented as pure blueprints (100% blueprints), so basic friends can create new and better works of art according to their own needs.

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Technical Details

(Please include a full, comprehensive list of the features of the product)

Number of Blueprints:14 (including Niagara’s blueprints)

Number of materials and material instances: 20 primary materials / 49 material instances

Texture resolution: 256 to 4096

Windows: (Yes)

Mac: (Yes)

Please refer to the operation manual youtobe:https://youtu.be/9D564UdlUWE

Test_music in the works is already licensed.

Some of the external application assets (music) in the project can be used in the project. Music is a personal license that can be used for game development, video production, and the production of VR projects

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3