Audio System

The Audio System plugin contains everything you need to easily add music and ambient sounds to your game.

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Description

This plugin allows you to customize the music and sounds in different parts of your map. You can specify what plays while the player is walking, during combat, or other in-game situations. After adding the plugin to your game, you gain access to the following components:

ASAudioComponent: This audio component offers slightly advanced functionality.

MainAudioComponent: It’s an actor that you simply place on each level and customize. It contains multiple ASAudioComponents and provides functions for playing, stopping, pausing, and more on these audio components.

AudioZone: This actor represents an area on your level. When a player enters or leaves it, the music and sounds being played are replaced, providing dynamic audio experiences.

DemoVideo / Build(Win64) – Legacy demo

Technical Details

Code Modules:

Number of C++ Classes: 4

Network Replicated: No (Client side only)

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Mac, Android

Documentation: comments, videos

E-mail: support_ue4@meromon.com

Note: 4.27 is supported, email me if you need it

The last update [v1.1] was September 21, 2023 – Patch notes

Supported Engine Versions

5.1 – 5.3