Automatic Radial Menus (Blueprint Compatible)

An easy way to create and control radial menus of any size using Blueprints or C++.

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Description

Automatic Radial Menus is a UE4 plugin which can be used to generate a radial menu of any size. The plugin manages user interaction and events for use with either a mouse or gamepad. This plugin can be implemented with 100% blueprint code, however, it also can be used in C++ if desired.

Thanks to RPMonkey for help with the shader creation. https://www.unrealengine.com/marketplace/en-US/profile/RPMonkey

Technical Details

Code Modules:

Number of Blueprints: 4

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Win64, Win32, Mac, Linux

Supported Target Build Platforms: Win64, Win32, Mac, Linux, PS4, XboxOne

Documentation: Link

Example Project: Link

Support:

Email: contact@samcarey.tech or

Discord Server: https://discord.gg/BzmVednF2n

Supported Engine Versions

4.25 – 4.27, 5.0 – 5.3