Description
Automatic Radial Menus is a UE4 plugin which can be used to generate a radial menu of any size. The plugin manages user interaction and events for use with either a mouse or gamepad. This plugin can be implemented with 100% blueprint code, however, it also can be used in C++ if desired.
Thanks to RPMonkey for help with the shader creation. https://www.unrealengine.com/marketplace/en-US/profile/RPMonkey
Technical Details
Code Modules:
Number of Blueprints: 4
Number of C++ Classes: 6
Network Replicated: No
Supported Development Platforms: Win64, Win32, Mac, Linux
Supported Target Build Platforms: Win64, Win32, Mac, Linux, PS4, XboxOne
Documentation: Link
Example Project: Link
Support:
Email: contact@samcarey.tech or
Discord Server: https://discord.gg/BzmVednF2n
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3