Description
This is a stylized chibi-proportioned Sci-Fi Character that can be used in any projects as an enemy or the main character, or even decorations.
it is based on the default UE4 mannequin so any animations from the asset store can be used with it
The material is made with mask textures so every section of it can be customized with different Color, Roughness, Metalness, even Edgewear
The emissive lights are 2 separate masks Visor, Main lights, and can be customized by Color and Color intensity.
You also have control over the Dirt level that you can customize the Color, Roughness and Metalness.
I included a Character Blueprint and a Game Mode Blueprint so you can just press play in the overview map and use these controls to test out the model: [W][A][S][D]; [Space]; [Shift]; [F]; [R]
The model also has a “Random Skin Generator” which you can test out with the [R] Key, or you can test the example materials with the [F] Key
Disclamer: the lower leg is soft-binded so that there is a bit of a deformation on the foot bone
Technical Details
Features:
Retargetable to Epic Skeleton: YES
Rigged: YES
Rigged to Epic Skeleton: NO
Animated: YES
Number of Characters: 1
Triangle Counts of Character:
Skeleton Modifications:
Texture Resolutions: 2k
Number of Textures: 5
Number of Animations: 6
Animation Types: In Place
Supported Engine Versions
4.25 – 4.27, 5.0 – 5.3