Description
VIDEO PREVIEW: https://www.youtube.com/watch?v=I_CIc546qe4
Update: Improve character optimization, materials and Live-Link Blendshapes.
Add 1 new hairstyle and 1 new asian cute face.
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Rigged with Epic Skeleton. Hair, eyes, and come cloth atributes are rigged too.
Easy Animations retarget in Unreal Engine (Epic Skeleton).
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES FOR LIVE LINK FACE
You can use this model for face mocap (live stream) and conversation animations.
Using PBR Textures Metall/Roughness piepline.
4K Textures – normal, metallic, roughness, albedo, opacity, matID
Easy Color change of using ID maps im Material Instances.
The model is completely modular, you can remove or add any part you want.
The full body under the clothes is included.
Physics is enabled: for clothes ( Cloth Simulation. ) and hair (bones physics)
This character will work great with my next projects.
Body hair and clothing are added with separate meshes for the ability to customize the character as you like.
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The character has a material with flexible settings, you can change the color of the skin and hair as you like.
And also the set includes 3 colors of underwear.
There are also 4 versions of face painting in a fantasy Scandinavian style – 2 and 1 more with just makeup, and one clean face.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Animation types (Root Motion/In-place):0
Number of characters: 2
Vertex counts of characters: 41,737
Number of Materials and Material Instances: 6 Materials and 17 Material Instances
Number of Textures: 73
Texture Resolutions: (Please list all various texture resolutions)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: no
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.1