Description
Boris Dragonov, aka “Big Boris” is a legendary fighter and Champion. One of the most feared Man ever lived.
The asset can be used for movies, games or any other project.
Technical Details
Features:
Rigged: Yes
Rigged to Epic skeleton: Yes (UE4)
UV mapped: Yes
Custom Animations: No
Animation ready: Yes
Animation type: (root, tested with default Third Person Demo animations)
Blueprints: No
Number of skins: 1
Number of characters: 1
Number of meshes: 11 – (Boris + Parts)
Vertex counts of meshes:
Boris – 139,552
Glasses – 37,202
Hammer – 47,687
Chain – 31,392
Eyes – 4,198
Horns – 16,824
Mask – 8,296
Strap – 3,930
Teeth – 5,365
Number of Materials and Material Instances: 11
Number of Textures: 40
Texture maps: 4K – BC, Metallic, Roughness, AO & Normal
Notes: More skins coming soon
Supported Engine Versions
5.3