Big Integer Utilities

Big Integer (BigInt) variables with blueprints!

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Description

BigInt Utilities is a blueprint function library that allows you to use double precision variables with blueprints. The plugin uses FStrings to pass numeric values to C++.

Technical Details

Documentation: Commenting of functions through Unreal comment system. Source Code included.

Example Project: https://drive.google.com/open?id=1yMU78b1QRcmt1H8EUFcPIW8h2DfgHPsM

(4.25 Update): https://drive.google.com/file/d/1ynIEttKEYx6OnJHO26gH1YoqBYkk0S7c

Quick Start:

The plugin will be placed under the “Blueprints” category. Use the plugin like other Unreal variable types.

1.     Create a BigInt variable with a ‘Make’ function or add a variable to your blueprint with one of the double variable types.

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3