Biotech – Rogue

A fully customizable sci-fi character based on the default UE4 mannequin

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Description

This is a Sci-Fi Character that can be used in any projects as an enemy or the main character, or even decorations.

it is based on the default UE4 mannequin so any animations from the asset store can be used with it

The material is made with mask textures so every section of it can be customized with different Color, Roughness, Metalness.

The emissive lights are 3 separate masks Visor, Main lights, Secondary Lights and can be customized by Color and Color intensity.

This pack also includes the FPS Hands, so you can use it on a shooter project, the hands are also rigged to the default fps hands skeleton so it also can be used with marketplace animation assets

I included a Character Blueprint and a Game Mode Blueprint so you can just press play in the overview map and use these controls to test out the model: [W][A][S][D]; [Space]; [Shift]; [F]



Technical Details

Scaled to Epic skeleton: YES

Rigged: YES

Rigged to Epic skeleton: YES

Animated: YES

Number of characters: 1

Vertex counts of character:

LOD 0 : 34120

LOD 1 : 17361

LOD 2 : 4265

Texture Resolutions: 4k

Number of Animations: 6

Animation types: In Place

Freelance work: L3bowsky@gmail.com

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Supported Engine Versions

4.16 – 4.27, 5.0 – 5.3