Description
Realistic modular character designed for third-person shooter. High resolution textures, detailed mesh. Weapons not included.
Technical Details
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (No)
Physics Asset: 3
Number of characters: 4
Vertex counts of characters: 56146 (highest)
Triangles Count: 73349 (highest)
LODs: 3 per Skeletal Mesh
Texture Resolutions: 4096×4096, 2048×2048
Number of Materials and Material Instances: 22 Master Materials, 20 Instances
Number of Textures: 52
Number of Animations: 1 (Retarget example)
Animation types (In-place):
Supported Development Platforms: (Windows. OSX, Linux)
Supported Target Build Platforms: (Windows. OSX, Linux)
Documentation: (No)
Important/Additional Notes: (No)
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.2