Black Runner Animated

Black Runner Animated 3D Model

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Description

CREATION

The model and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unreal Engine (see supported engine versions) with FBX 2018

The White Runner topology is made up of quads and triangles as follows:

– Runner: 10178 polys, 20180 tris, 10620 verts

– Hurdle: 58 polys, 112 tris, 76 verts

– Starting Block: 410 polys, 816 tris, 608 verts

MATERIALS AND TEXTURES

Textures are from 512x512px to 2048x2048px

All textures are in TGA format

RIGGING AND ANIMATIONS

The model have been rigged with 3D Studio Max Biped with additional bones for the face

The package includes 6 animations:

– Idle Starting

– Jumping

– Running

– Start Running

– Walking

– Winning

and T-pose

The animations are in place

The animations has been crafted (no motion capture)

Technical Details

– T-pose

– Map: Overview

– SSS profile

Scaled To Epic Skeleton: Yes

Rigged: Yes

Rigged To Epic Skeleton: No

Compatible With MetaHuman: No

Animated: Yes

Geometry: Quads/Tris

Textures: Yes

Material: Yes

– 5 Material Parent (Clothes, Corneas, Eyes, Hurdle and Starting Block, Skin)

– 5 Material Layers (Color Skin, Cotton, Fabric, Leather, Metal)

– 5 Material Instances (Clothes, Corneas, Eyes, Hurdle and Starting Block, Skin)

– 2 Material Function (Color Overlay, Shading)

Supported Engine Versions

5.3