Description
The Blind_Monster has two helmets to suit different settings. You can change the skin tone and colors of the Sci Fi helmet. The character of the Blind_Monster is made on the basis of an epic skeleton (the character was created on the epic skeleton version 4). The name and hierarchy of bones echoes the name and hierarchy of the bones of the epic skeleton for easy retargeting of animations. The character has 29 ready-made animations. You can easily use animations for an epic skeleton. Removed the bones of the little fingers and a jaw bone added. You can control skin tone with MI_Blind_Monster_Inst.
Animations-29
In-place-26
Root Motion-3
Attack-5
Death-2
Idle-2
Hit-3
Rage-1
Jump-4
Run-3
Turn-2
Walk-7
Body polycount:
Verts-8658
Faces-8910
Tris-17114
Medieval Helmet:
Verts-4680
Faces-8956
Tris-8956
Sci_Fi Helmet:
Verts-2658
Faces-5132
Tris-5132
Total polycount:
Verts-15996
Faces-22998
Tris-31202
Technical Details
preview https://www.youtube.com/watch?v=AvMBVfP7pU8
preview unreal engine https://www.youtube.com/watch?v=ojmG4jxfmK8
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 29
Animation types (Root Motion 3/In-place 26):
Number of characters: 1
Vertex counts of characters: 15996
Number of Materials and Material Instances: Materials: 3, Instanse materials: 5
Number of Textures: 13
Texture Resolutions: (4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Link no
Important/Additional Notes: no
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3