Blueprint Streams

Blueprint Streams lets you handle byte array data streams directly in Blueprints.

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Description

Blueprint Streams provides handling of byte array data streams directly in Blueprints.

Useful for:

We only actively update the package for the most recent UE4 version (but of course we provide e-mail support for older versions too). UE5 support is not planned at this point.

Technical Details

Generally, it is a simple wrapper around the memory writer C++ classes.

Features:

Example Project: https://github.com/KristofMorva/blueprint-streams

Code Module: BlueprintStreams (Runtime)

Number of C++ Classes: 2 (StreamReader, StreamWriter)

Supported Development Platforms: All

Supported Target Build Platforms: All

Important/Additional Notes: Please note that direct file reading/writing is not supported on all platforms.

Supported Engine Versions

4.20 – 4.27