BlueprintCoordinateSystem

This is a coordinate system made of blueprints, which is convenient for moving and rotating objects after program running or packaging.

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Description

This is a coordinate system made of blueprints, which is convenient for moving and rotating objects after program running or packaging.

documentation

Demo address : https://b23.tv/TLDg6z

Technical Details

Number of Blueprints: 5

 Number of Unique Meshes : 3

Collision: Custom Collision

LODs: No

Number of Materials and Material Instances: 13

Supported Development Platforms: Windows

Input:

W: forward.

S: backward

A: Left

D: Right

Right mouse button: Rotate view

Mouse wheel: Zoom view

Tab: Switch coordinate system mode ( move / Rotate )

Space Bar: Cancels the moving object

Supported Engine Versions

4.24 – 4.27, 5.0 – 5.3