Description
This package was created by taking high resolution leaf scans. Alpha masks and some careful editing was used to clean up dust/dirt/scratches. The asset includes base colour, normal, packed metallic/roughness/AO textures for it’s PBR materials. Each material uses the subsurface scatting shading model, and has parameters for opacity and normal strength for easy adjustment.
This package includes:
Technical Details
Texture Sizes:
Scaled to Epic skeleton: Yes
Collision: Yes, auto generated
Vertex Count: 10968 Total, 137 average per plant
LODs: LOD0
Number of Meshes: 80
Number of Materials and Material Instances: 2 Materials, 2 Material Instances
Number of Textures: 6
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Documentation: N/A
Important/Additional Notes: None
Supported Engine Versions
4.14 – 4.27, 5.0 – 5.3