Description
Universal variable type, any type,support c++ and blueprint, void pointer for blueprint.
For example:Class, Struct, int, bool, float, uint8….
Support Array(TArray<FBuffer>), Set(TSet<FBuffer>), Map(TMap<FBuffer>)
You can send a message to me if you need other versions.
Technical Details
Code Modules:
Number of Blueprints: 0
Number of C++ Classes: 3
Supported Development Platforms: Win32, Win64, Linux, Mac
Supported Target Build Platforms: Win32, Win64, Linux, Mac
Documentation: GitHub
Supported Engine Versions
4.25 – 4.27, 5.0, 5.3