Description
Configure your game to post Desktop, Mobile, and Server crash reports to BugSplat. Track errors and fix defects before they become a real pain in the behind! BugSplat leverages Unreal’s CrashReportClient to track crashes and ensures on Desktop and Server platforms. Additionally, the BugSplat plugin can be used to configure your game to capture crashes on iOS and Android with the help of BugSplat’s mobile SDKs.
Technical Details
Code Modules:
Number of Blueprints: 3
Number of C++ Classes: 6
Network Replicated: No
Supported Development Platforms: 4.27, 5.0, 5.1, 5.2, 5.3
Supported Target Build Platforms: 4.27, 5.0, 5.1, 5.2, 5.3
Documentation: https://docs.bugsplat.com/introduction/getting-started/integrations/game-development/unreal-engine
Example Project: https://github.com/BugSplat-Git/my-unreal-crasher
Important/Additional Notes: Includes BugSplat-iOS for iOS crash reporting and Crashpad for Android crash reporting.
Supported Engine Versions
5.1 – 5.3