Description
Procedural Camo material pack
This pack is procedurally created using Procedural material generator.
Randoms colors : each camo is based on 2 main colors and 1 greyscaled color.
100 Material instances with Metal, TilingX and TilingY as parameters.
100 Materials using Albedo, normal and roughness maps
100 4K Albedo seamless map
100 4K Normal seamless map
100 4K Roughness seamless map
Technical Details
Texture Resolutions:
Number of Materials: 100
Do Materials derive from a Master Material with instances as variation: No
Number of Textures: 300
Supported Development Platforms: All
Supported Target Build Platforms: All
Important/Additional Notes: This pack is procedurally created using Procedural material generator.
Supported Engine Versions
4.16 – 4.27, 5.0 – 5.3