Description
This is a cel-shading system that use post processing. It has 6 different light types and many options to customize the look of your project.Highly customizable, with over 35+ parameters you can adjust as much as you want.
It does use Post Process Materials and Post Process Volumes to create the effects.
Technical Details
Number of Unique Materials and Material Instances:9
Number of Textures:6
Texture Resolutions:128×128(LUT textures)
Supported Development Platforms:
Windows:Yes
Mac:Yes
Documentation:N/A
Important/Additional Notes:N/A
Supported Engine Versions
4.23 – 4.27