Description
Stylized modular characters pack, for adventure and platformer games. Contains basic Morph Targets. Compatible with OpenGL ES2/3
*Update: Skin Master Material has been remade to alter tint/color of the skin, eyeball parts.
*Unreal Engine 5.3.2 Note: To avoid Blueprint error notifications. Remove or disconnect ‘InputAction ResetVR’ in Character Blueprint.
Cartoon Kid product: https://www.unrealengine.com/marketplace/en-US/product/cartoon-kid
Cartoon Kid video https://youtu.be/owRH9rzQdKY
Cartoon Girl product: https://www.unrealengine.com/marketplace/en-US/product/cartoon-girl
Cartoon Girl video https://youtu.be/aIRujBYtLuY
Technical Details
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes) + 10 Extra bones, Eyeballs and Hair
Animated: (Yes)
Morph Targets: 18
Physics Asset: 2
Number of characters: 2
Vertex counts of characters: 14512, 17815
Triangles Count: 23515, 35422 (highest)
LODs: (No)
Texture Resolutions: 2048
Number of Materials and Material Instances: 22 Master Materials, 52 instances
Number of Textures: 78
Number of Animations: 6
Animation types (In-place): Yes
Supported Development Platforms: (Windows, Mobile)
Supported Target Build Platforms: (Windows, Mobile)
Documentation: (No)
Important/Additional Notes: (No)
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.2