Description
*4.26 update*
1) Control rigs are added to each animal character. You can now create animation or fine tune the retarget anim inside Unreal Engine. Make sure to enable the Control Rig plugins before you see the assets.
2) Root motion miss orientation is fixed.
3) Character Blueprint for Thirdperson basic locomotion is included.
4) 10 animations for each animals are included. They are idle, jump, jump start, jump loop, run, walk, swim idle, swim water(2) and swim surface.
Cartoons Animals pack 1: consist of 7 humanoid rigged characters. They are tiger, elephant, fox, giraffe, zebra, frog, & rabbit.
For the previews and demos below, AnimStarterPack and Frank fightning animation pack are being applied (they are not included in the pack)
Overview https://youtu.be/Se7BvMi9zU0
Tiger https://youtu.be/fGTmiwDiy_A
Elephant https://youtu.be/hse4Cf3zsbU
Fox https://youtu.be/u2eqRN9MKj8
Giraffe https://youtu.be/lCFrxKmRE4o
Zebra https://youtu.be/Bxu_cSa_ekc
Frog https://youtu.be/k_qVJHualU0
Technical Details
Features:
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: No (4.25 or before), Yes (4.26) 10 animations mentioned above
Number of characters: 7
Vertex counts of characters: from 3k to 6k each
Texture Resolutions: 4K BPR textures maps
Supported Development Platforms: PC, Mac
Supported Target Build Platforms: PC, Mac
Documentation: Just add the package to your project. Right click on the animation and select retarget anim and choose the animal skeleton to remap.
Important/Additional Notes: For the large-head cartoons style, in some cases, the hand or head position may need to be fine tuned on the animation parameter accordingly at user level.
Supported Engine Versions
4.21 – 4.27, 5.0 – 5.1