Description
Casual Game Lighting is a material function with a collection of lighting features like fog, diffuse, ambient lighting, and specular lighting. It’s made for anyone who wants to make a beautiful and appealing casual (or hyper casual) mobile games. It will make your game looks on mobile devices exactly the same way it looks in the editor.
Documentation and steps on how to use it: https://gamedevworks.com/ue4/casual-game-lighting-for-unreal-engine-4/
General
Lighting Features:
Technical Details
Number of Unique Materials and Material Instances: 2
Number of Blueprints: 1
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Instructions on how to use Casual Game Lighting
Supported Engine Versions
4.26 – 4.27, 5.0