Casual Guy

A young male in a cartoon style, including modulated body parts, vaiations of the head, clothes, props and hairstyles. The low number of polycount was keep as the main goal. Good for game performance. A huge customization.

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Description

Support forum : Here

Stylized young guy. Designed for third-person games.

Over 160 materials with a lot of setting.

Each module of the head include a few necessary number of morph targets.

The pack includes 24 clothes parts, 5 hairstyles, 6 props. 5 poses – Animation sequence.

The design and content of the asset is similar to the content asset of the Casual Girl https://www.unrealengine.com/marketplace/casual-girl

Technical Details

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes (Retargeted to Epic skeleton)

Number of characters: 3

Number of Skeletal Meshes: 46

Number of Blueprints: 29 (ThirdPerson Blueprint, Skeletal Mesh Components combination)

Vertex counts of characters: 5700

Triangles counts: average count 12k

Texture Resolutions: 2048, 1024, 512

Number of Animations: 9 (ThirdPerson Template) and 3 poses.

Animation type: In Place

Intended Platform: Windows

Platforms Tested: Windows

Documentation Included: No

ImportantAdditional Notes: No

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3