Description

10 high quality chairs completely customizable. You can change the fabric or plastic color, change the bump, specular or roughness in the instance material editor. The meshes include the uv map for texturing and optimized uv light maps.

Technical Details

10 Meshes, 7 materials, 8 material instances and 20 textures

Vertex Count: armchair= 39,348; plastic chair= 32,900; Lounge chair= 49,341; Egg chair= 63,465; Wooden chair= 32,522; Armchair_002= 19,114; Chair_001= 2,877; Chair_002= 9,116; Chair_003= 8,010; Chair_004= 3.988.

LODs: No

Number of Unique Meshes: 10

Number of Materials and Material Instances: 15

Number of Textures: 20

Texture Resolutions:

T_Fabric_031_D , T_Fabric_031_N= 4,096×4,096px (assets from cc0textures.com)

T_Noise_001= 1,052×1,019px

T_Plastic_001_N= 1,003×1,004px

T_Scratches_001_N, T_Scratches_001_R= 4,096×4,096px

T_Wood_001_D= 2,000×2,000px

T_Wood_edge= 1,000×1,000px

T_Wood_Light_01_D , N , R , S = 1,920×1,920px

T_Leather_021_N , R= 4,096×4,096px (assets from cc0textures.com)

T_PaintedPlaster_001_D, N , R= 4,096×4,096px (assets from cc0textures.com)

T_WoodFloor_007_D, N , R= 4,096×4,096px (assets from cc0textures.com)

Supported Development Platforms:

Windows: YES

Supported Engine Versions

4.25