Description
Includes 5 types of color map for body and armor.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
Additional bones that are added to Epic Skeleton: Jaw/ Tongue/ Tongue.001/ Tongue.002/ Tongue.003
Cotains following textures (4096×4096):
– AO map;
– BaseColor map;
– Normal map;
– Metallic map;
– Roughness map.
This model has 8 armor variations:
01 – complete set.
02 – no mask.
03 – no hood.
04 – no mask and hood.
05 – no mask, hood and heart armor.
06 – no hood, Jacket and heart armor.
07 – no hood, Jacket, heart armor and mask.
The body – just the body.
Polycount:
01 – 11602 faces, 22443 triangles, 11911 vertex.
02 – 11064 faces, 21395 triangles, 11324 vertex.
03 – 11234 faces, 21719 triangles, 11515 vertex.
04 – 10696 faces, 20671 triangles, 10928 vertex.
05 – 10293 faces, 19876 triangles, 10439 vertex.
06 – 10801 faces, 20850 triangles, 10935 vertex.
07 – 10263 faces, 19802 triangles, 10348 vertex.
Body – 6839 faces, 13046 triangles, 6621 vertex.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 8
Vertex counts of characters:
01 – 11911 vertex.
02 – 11324 vertex.
03 – 11515 vertex.
04 – 10928 vertex.
05 – 10439 vertex.
06 – 10935 vertex.
07 – 10348 vertex.
Body – 6621 vertex.
Number of Materials and Material Instances: 27
Number of Textures: 50
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
Additional bones that are added to Epic Skeleton: Jaw/ Tongue/ Tongue.001/ Tongue.002/ Tongue.003
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3