Description
Technical Details
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size: 2048x2048px
Collision: Yes, custom
Vertex Count: around 800
LODs: No
Number of Meshes: 20
Number of Materials and Material Instances: 2 Materials and 40 Material Instances
Number of Textures: 80
Engine Compatibility: 4.15
Intended Platform: All
Platforms Tested: Windows PC
Documentation Included: No
ImportantAdditional Notes:
The chests have simple blueprints for opening/closing animations and custom-assigned physics assets.
There are PBR and Mobile version of Materials so they can be used for Mobile to VR games.
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.3