Description
Video Demo: https://youtu.be/cggOSC4QO-8
A small scene perfect for holiday shenanigans, complete with a musical environment, warm cozy atmosphere, and even a working train!
Christmas holiday uses a spline based blueprint system to dynamically place garland and lights around your scene with the ability to control the brightness, colour, density, and emissive powers of the lights. Many of the materials such as the plaster and ribbons can be change to any colour that suit your needs.
This scene was originally developed for UE4 used baked lighting, and so it is intended to also use baked lighting if used in UE5. You will need to disable Lumen for baked lighting to work correctly in this scene if using UE5.
Technical Details
Texture Size: 128×128 to 2048x 2048
Collision: Yes, automatically generated and custom
Vertex Count: 32 to 38,000
LODs: Yes
Number of Meshes: 82
Number of Materials and Material Instances: 72 Materials total, 3 master materials
Number of Textures: 112
Supported Development Platforms: PC, MacOS, Linux, Xbox One, PS4, Switch
Supported Target Build Platforms: PC, MacOS, Linux, Console
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3