Description
This plug-in provides a new fade track for Level Sequence.
This fade function allows for unique fade-in/fade-out effects for each Viewport and PlayerScreen. In addition, by creating a fade widget that supports zorder specification, you can freely configure the screen layout.
It is easy to use, and fades can be changed or added by creating your own fade widget.
Six different fade-in/fade-out animations are provided as samples.
You can also open the sequencer from the Editor during PIE and Simulate to check the operation.
If you want to see how it works, please refer to the video in the documentation.
Documentation: Link
Technical Details
(Please include a full, comprehensive list of the features of the product)
Code Modules:
Future Updates:
Files:
3 Blueprint
5 Material
2 Texture
1 Level Sequence
1 Level Map
Number of C++ Classes: 10
Network Replicated: (No)
Supported Development Platforms:
Windows: Yes
not checked the operation of the system on non-Windows systems.
Supported Target Build Platforms:
Windows: Yes
not checked the operation of the system on non-Windows systems.
Documentation: Link
Supported Versions : UE5.1
Supported Engine Versions
5.1 – 5.2