Description
Technical Details
Number of Materials: 48
Do Materials derive from a Master Material with instances as variation: Yes
Physically-Based Rendering: Yes
Texture Size : 50 4096×4096 46 1024×4096 6 2048×2048 8 1024×1024 7 1024×2048 6 512×2048 10 256×2048 7 512×1024 2 512×512 15
256×1024 3
Collision: Rocks, automatic
Vertex Count: from 54922 to 10
LODs: Yes 3-4 LODS per asset
Number of Meshes: 46
Number of Materials and Material Instances: 9 34
Number of Textures: 111
Intended Platform: PC, PS4
Platforms Tested: PC
Documentation Included: No
Supported Engine Versions
4.14 – 4.27