Classic ‘Euro’ Coupe – 1960

Game ready “Classic / ‘Euro’ Сoupe – 1960” [with drivable sample]. Blueprint, Static mesh, Skeletal wheels meshes,Textures, Materials. (Customization, Light/doors animation)

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Description

Classic ‘Euro’ Coupe – 1960

Customizable props/ drivable sample (basic)

Doors/Lights animated

Static Actor (youtube)

Drivable Sample (youtube)

Collision: Yes (custom)

Tris Count: Actor 35 000 – 40 000

LODs: Yes

Number of Materials and Material Instances: 28 + 1 MFunctions

Number of Textures: 67

Texture Resolutions:

Body01-02: 4096×4096 (color, normal, mix [AO, R, M])

Inside: 2048×2048 (color, normal, mix [AO, R, M])

Wheels: Front – 1024×1024 (color, normal, mix [AO, R, M])

Bottom: 2048×2048 (color, normal, mix [AO, R, M])

TopDetal: 512×512 (color, normal, mix [AO, R, M])

Dirt Masks: Body01-02 – 4096×4096;

           Inside – 2048×2048;

           Wheels – F: 1024×1024; B: 1024×1024;

           Bottom – 1024×1024;

           Glass – 2048×2048;

PaintMask Body 01-02: 4096×4096;

Numbers, addition parts and other elements: 512×512 or less

(Vert/Tris count):

Body_classic v: 10311 t: 11774

Body_modern v: 10298 t: 11470

Door v 1644 t: 1878

Bottom v: 5572 t: 5815

wheels01 v 6076 t:7184

wheels02 v: 4560 t:6224

wheels03 v 10516 t: 10728

Inside v: 5579 t: 6313

Single wheel: v: 1100-1500 t: 1500-1800

Bumper(eatch) v: ~<500 t: ~<500

SteeringWheel v:762 t: 812

Number01,number02,topdetal v: ~200 t: ~200

Actor v: 30 000 – 37 000 t: 35 000 – 40 000

Technical Details

Number of Blueprints: 8

Input: Keyboard

Supported Development Platforms:

   Windows: Yes

   Mac: Yes

Documentation:

Blueprint Setup (youtube)

Note: Skeletal meshes (wheels) without LODs;

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3