Classic / game ready 1960- Sedan

Game-ready / Customizable / Not Drivable / Classic Sedan 1960. Blueprint, Static meshes, doors/lights animated

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Description

Customizable / NOT Drivable

Doors/Lights animated

preview (youtube)

Documentation:

Blueprint setup (youtube)

Materials setting (youtube)

LOD 0 (Full Mesh) : Vertex count: 28915 Tris count: 16523

– 3 Bluepints

– 11 static meshes

– 25 maps

– 4-5 LODs

Technical Details

    Dirt/Rust/Colours/Customization

    Optimized mesh

    Doors / Light animated

Number of Unique Meshes: 11

Collision: Yes (custom)

Vertex Count: 35357 (Full mesh)

LODs: Yes

Number of Materials and Material Instances: 8 materials, 15 instances, 2 functions

Number of Textures: 25

Texture Resolutions:

SM_Body maps: : normal 4096×4096

   masks : paintmask 2048×2048

   dirtMask: 2048×2048

   opacity: 512×512

Glass maps:    normal 1024×1024

      dirtMask: 1024×1024

SM_inside maps: normal 2048×2048

      detals 256×256

      dirtMask:1024×1024

SM_wheels maps: color: 1024×1024

      normal 1024×1024

      mix(AO,rough,metal) 1024×1024

      dirtMask:1024×1024

other maps:

          quadMask: 128×128

          noise: 256×256

Additional parts: 5 normal maps: 512×512

       4 mix maps(ao,dirt) 512×512

       dirtMask: 512×512

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3