Classic / Game Ready – BUS 1970 [NOT Drivable]

Game-Ready Bus 1970. Blueprints, Static meshes, Textures, Materials. Light / door animation, Customization

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Description

Classic / Game ready – Classic Bus 1970

NOT Drivable

Preview (youtube)

   Detached: Wheels/ Doors/ Steering Wheel/ Hood / Caps

   Light Animated

Blueprint setup (youtube)

Materials setup (youtube)

Number of Materials and Material Instances:

LODs: Yes (Generated)

Collision: Simple-Custom

Technical Details

Textures:

Main – Diffuse, Normal,Mix(AO_M_R) DirtMask – 4k;

Detals – Diffuse, Normal,Mix(AO_M_R) DirtMask – 4k;

Passenger Seats: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 2k;

Driver Seats: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 1k;

Wall: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 2k;

DriverPanel: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 2k;

Steering Wheel: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 2k;

Wheels: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 2k;

Bottom: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 2k;

 Engine: (Diffuse, Normal,Mix(AO_M_R), DirtMask – 2k;

Glass:

      Body – 2k

      Interior – 2k

Optional:

   x6 Color_Masks – 2k;

      Other Mask 128-512;

LOD 0:

Vertex Count:

   SM_Corpus – tris: 40 079 vert: 21 279

   SM_DriverDoor  – tris: 878 vert: 483

   SM_Door  – tris: ~ 300 vert: 200

   SM_Wheels  – tris: 20 898 vert: 11 334

   SM_Seats   – tris: 25 216 vert: 13 402

   SM_Wall  – tris: 2 855 vert: 1 555

   SM_Buttom  –  tris: 5 944 vert: 3 154

   SM_Hood1/2  – tris: ~1000 vert: ~500

   SM_Engine   –  tris: 2533 vert: 1576

   Other meshes > 1000 tris

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3