Description
3 textures for each model: BaseColor, Normal, OcclusionRoughnessMetallic;
Clean and optimized topology;
Quads and Tris only.
Clock hands are separated.
Technical Details
Number of Unique Meshes: 28
Collision: Yes, automatically generated
Vertex Count: min – 946, max – 4516, total – 29388
LODs: No
Number of Materials and Material Instances: 15
Number of Textures: 90
Texture Resolutions: (4096*4096) & (2048*2048)
Supported Development Platforms:
Windows: Yes
Mac: Yes
Supported Engine Versions
4.20 – 4.27, 5.0 – 5.3